Introduction to Digital Humanities: Enhancing Scholarship with the Use of Technology


AcknowledgmentsIntroductionReasons to Engage with the Digital HumanitiesDefining the Digital HumanitiesMotivations for Engaging with the Digital HumanitiesDigital FuturesQuestions for ReflectionNotesDealing with Digital EphemeralityPerformance and Process over ProductThe Wayback Machine and Obsolete Digital Humanities Web PagesScientific Experimentation as a Model for Digital Humanities WorkThe Role of Collaboration in Extending theLife of a ProjectRevision and Iteration: The Next Life of a ProjectThe Electronic Beowulf: Successfully Adapting a Project Over TimeQuestions for ReflectionNotesPossibilities and Limitations of Digital ToolsAlgorithmic BiasThe Work of Mar Hicks: Looking at Algorithmic Bias through a Historical LensDigital DividesThe Work of Roopika Risam: Envisioning a Postcolonial Digital HumanitiesProtecting Researchers and their TeamsThe Work of Tressie McMillan Cottom: Protecting Researchers’ Identity in an Online EnvironmentQuestions for ReflectionNotesWorking with TextHow to get Digitized TextCopyright and eBooks: Project Gutenberg andGoogle BooksBuilding a Dataset and Ways to Query TextThe Work of Ted UnderwoodLanguage Considerations, Special Characters, and ImagesDigital EditionsCritical Analysis: #TheJayZMixtape by Kenton RambsyQuestions for ReflectionNotesWorking with Images and VisualizationsHow to get Digital ImagesCreating, Storing, and Editing ImagesSearching with ImagesBuilding a DatasetDigital Transgender Archive: Finding the Right Metadata for your ProjectWays to Integrate Visual Elements into Scholarly WorkVisualizing Venice: Using Animations and 3D ModelingBigDIVA: Visualizing Your SearchAccessibility ConsiderationsQuestions for ReflectionNotesWorking with PerformancesHow to get Digitized PerformancesHow to Handle Large Amounts of DataSearching with SoundCommercial Industry and Copyrighted Digital PerformancesIntegrating Digital Performances into Scholarly WorkQuestions for ReflectionNotesExpanding your Project’s ReachUniversal Design: Considering Access for People with DisabilitiesOpen Access PublishingAFRO Publishing Without Walls (AFRO PWW): Creating Equitable Platforms for Open Access Digital WorkOpen SourceDigital Humanities and Local CommunitiesOpen Durham: A Community-Sourced Project to RecordLocal History, Architecture, and CultureThe Data-Sitters Club: Making Digital Humanities Work Approachable to a Larger AudienceQuestions for ReflectionNotesMaking Space and Time for Digital Humanities ProjectsWhere Digital Projects HappenCreating Space: The Digital Matters Lab at theUniversity of UtahMakerspace in Action: Paul Fyfe’s Work on Pedagogy and TransferThe Time Needed for a ProjectA Digital Project HandbookStarting Small with a ProjectQuestions for ReflectionNotesFurther ReadingBibliography
 
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