Immersive Journalism as Storytelling: Ethics, Production, and Design

I StorytellingExploring the immersive journalism landscapeEvolving genresStart with witness testFrom simple to complicated work processes"Unlike traditional storytelling"Conclusions: different epistemologies for different genresReferencesCase Euronews: A low-cost approach to immersive storytellingThe immersive trendTo experiment or not to experimentEuronews’ immersive journalism practicesVideo contentTopicsVerbal contextualizationsNarrative structuresEditorial choicesConcluding remarksReferencesGlobal perspectives of immersive journalismThe global context for immersive journalismImmersive journalism for a global perspectiveThe influence of mobile journalismConcluding thoughtsReferencesII EthicsThe impact of emotions in immersive journalismThe question of emotional manipulationVirtual reality and health effects: positive and negativeEthical implications: a need for updates and fine-tuningProtecting children: What is the right age?ConclusionsReferencesProject Syria: Accuracy in immersive journalismSeek the truth and report itMinimize harm by not risking safetyAct independently through newsgamesBe accountable and transparent in the immersive worldConcluding remarksReferencesPromises and perils in immersive journalismAnticipatory ethics and RRIIJ as an emerging technology with promises and perilsEmpathetic global understanding/manipulationTransparency/opacityConclusionNotesReferencesIt’s not just about empathy: Going beyond the empathy machine in immersive journalismWhy are we here?Three challenges for empathy in journalismFocus on placeConclusionInterviewNoteImmersive experiences and organizationsReferencesIII Production and designPlace-based journalism, aesthetics, and brandingVR documentary as place-based journalismBranching narrative and the Google brand: “beyond the map”Re-branding Sports Illustrated’s longform legacy for the digital age: Capturing EverestEmerging editorial norms and the 2017 VR edition of Bear 71ConclusionReferencesCase study: Creating a business value in immersive journalismValue creation viewpoints to digitalizationCase of NYTVRImplicationsReferencesThe hierarchy of needs for user experiences in virtual realityBackgroundImmersive cultural experiencesUser experienceHugo Simberg VR: a virtual experience of cultural journalismUser studyResultsPost-test questionnaireThink-aloud comments and post-test interview resultsDiscussion and conclusionsReferencesImmersive gaming as journalismThe magic circle of immersionExpanding the concept of immersionSensory immersion and VR technologyA gameful approach to immersive journalismConclusionReferencesAugmented reality as newsThe technology: smartphones, smart glasses, and authoring toolsThe evolution of AR in journalismFuture inspiration: other kinds of AR storiesAR storytelling types for journalismConclusion: still waiting for the AR breakthroughReferencesIV EducationTeaching immersive journalismMapping immersive journalism educatorsThe challenge of emergent technologies in teachingMultiple teacher rolesMultidisciplinary approachSelecting the right technologies to work withFuture prospectsConclusionsReferencesImmersive journalism as witnessingMethod: a pedagogical design experimentFour VR journalism storiesTheories that explain witnessingAnalysis: witnessing in various shapes and strengthsLearning like a childImagine being dead and cryonically frozenOverdosing on heroinSuffering from schizophreniaDiscussionConclusionNoteReferencesForecasting future trajectories for immersive journalismFuture trajectoriesResearching audiences will open new avenues for developmentAuthenticity and transparency remain core values of immersive journalismEthical reviews as tools, increased awareness of emotional dataGlobal co-learning on immersive journalism is growingWays of storytelling are changing, eventually with the 5GThe promises of immersive journalism are still pertinentReferences