Adversarial Design
AcknowledgmentsDesign and AgonismAgonism in Theory and DesignDesign for Politics and Political DesignDoing the Work of AgonismThe Pluralism of DesignCritical Design and Tactical MediaComputation and Adversarial DesignWhy a Focus on Computation?Medium ParticularityThe Structure of the InquiryRevealing Hegemony: Agonistic Information DesignComputational Information DesignComputational Media and Information DesignRevealing HegemonySocial Network Visualization: Charting the Associations of HegemonyVarieties of Political ExpressionExtensions as InterventionsRepresenting and PerformingSummaryReconfiguring the Remainder: Agonistic Encounters with Social RobotsThe Political Issues of Social Robot DesignDesigning Agonistic Encounters with Social RobotsEmbodimentEngineering the UncannyAn Uncanny Affective CompanionAgonistic ReificationSummaryDevices of Articulation: Ubiquitous Computing and Agonistic CollectivesUbiquitous Computing as a Category of Computational ObjectsConnectedness and CollectivesDevices of ArticulationArticulating Actions and EthicsArticulating CountercollectivesThe Pluralism of CollectivesSummaryAdversarial Design as Inquiry and PracticeAdversarial Design as InquiryAdversarial Design as PracticeLimits to a Practice of Adversarial DesignThe Challenge of Judging Adversarial DesignAdversarial Design as a Participatory PracticeNotes