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Incremental Change

Many factors in software development make incremental change difficult.

For many decades, software wasn’t written with the goal of agility in mind but rather around goals like cost reduction, shared resources, and other external constraints. Consequently, many organizations don’t have the building blocks in place to support evolutionary architectures.

As discussed in the Continuous Delivery book, many modern engineering practices support evolutionary architecture.

Antipattern: Inappropriate Governance

Software architecture never exists in a vacuum; it is often a reflection of the environment in which it was designed. A decade ago, operating systems were expensive, commercial offerings. Similarly, database servers, application servers, and the entire infrastructure for hosting applications was commercial and expensive. Architects responded to these real-world pressures by designing architectures to maximize shared resources. Many architecture patterns like SOA flourished in that era. A common governance model evolved in that environment to maximize shared resources as a cost-saving measure. Many of the commercial motivations for tools like application servers grew from this tendency. However, packing multiple resources on machines is undesirable from a development standpoint because of inadvertent coupling. No matter how good the isolation between shared resources, resource contention eventually rears its head.

Over the last decade, changes have occurred to the dynamic equilibrium of the development ecosystem. Now, developers can build architectures where components have a high degree of isolation (like microservices), eliminating the accidental coupling exacerbated by shared environments. But many companies still adhere to the old governance playbook. A governance model that values shared resources and homogenized environments makes less sense because of recent improvements such as the DevOps movement.

Every company is now a software company.

Forbes Magazine, Nov. 30, 2011

What Forbes means in their famous quote is that if an airline company’s iPad application is terrible, it will eventually impact the company’s bottom line. Software competency is required for any cutting edge company, and increasingly for any company who wishes to remain competitive. Part of that competency includes how they manage development assets like environments.

When developers can create resources like virtual machines and containers for no cost (either monetary or time), a governance model that values a single solution becomes innappropriate governance. A better approach appears in many microservices environments. One common characteristic of microservices architectures is the embrace of polyglot environments, where each service team can choose a suitable technology stack to implement their service rather than try to homogenize on a corporate standard. Traditional enterprise architects cringe when they hear that advice, which is polar opposite of the traditional approach. However, the goal in most microservices projects isn’t to pick different technologies cavalierly, but rather to right-size the technology choice for the size of the problem.

In modern environments, it is inappropriate governance to homogenize on a single technology stack. This leads to the inadvertant overcomplication problem, where governance decisions add useless multipliers to the effort required to implement a solution. For example, standardizing on a single vendor’s relational database is a common practice in large enterprises, for obvious reasons: consistency across projects, easily fungible staff, and so on. However, a side effect of that approach is that most projects suffer from overengineering. When developers build monolith architectures, governance choices affect everyone. Thus, when choosing a database, the architect must look at the requirements of every project that will use this capability, and make a choice that will serve the most complex case. Unfortunately, many projects won’t have the most complex case or anything like it. A small project may have simple persistence needs yet must take on the full complexity of an industrial strength database server for consistency.

With microservices, because none of the services are coupled via technical or data architecture, different teams can choose the right level of complexity and sophistication required to implement their service. The ultimate goal is simplification, to align service stack complex to technical requirements. This partitioning tends to work best when the team wholly owns their service, including the operational aspects.

 
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