Hidden Dependencies (Oliver Wehrens)

by Oliver Wehrens, E-Post Development GmbH

In the beginning there is the monolith. Often it is sensible and happens naturally that software is created as a monolith. The code is clearly arranged, and the business domain is just coming into being. In that case it is better when everything has a common base. There is a UI, business logic, and a database. Refactoring is simple, deployment is easy, and everybody can still understand the entire code.

Over time the amount of code grows, and it gets hard to see through. Not everybody knows all parts of the code anymore. The compiling takes longer, and the unit and integration tests invite developers to take a coffee break. In case of a relatively stable business domain and a very large code basis, many projects will consider at this point the option to distribute the functionality into multiple microservices.

Depending on the status of the business and the understanding of the business/ product owners, the necessary tasks will be completed. Source code is distributed, continuous delivery pipelines are created, and server provisioned. During this step no new features are developed. The not-negligible effort is justified just by the hope that in the future, features will be faster and more independently created by other teams. While developers are going to be very assured of this, other stakeholders often have to be convinced first.

In principle everything has been done to reach a better architecture. There are different teams that have independent source code. They can bring their software at any time into production and independent of other teams.


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